Nuzlocke Tracker

Pokémon Ultra Moon Nuzlocke Guide

312 Pokémon 72 Locations 54 Boss battles

Leave the traditional path behind in the tropical Alola archipelago. Pokémon Ultra Moon replaces Gyms with Island Trials, offering 312 Pokémon—including unique regional variants—across 72 sun-soaked locations. Face 54 trial captains and kahunas while harnessing Z-Moves that can instantly turn the tide of any battle.

Ultra Moon Logo

Ultra Moon Encounters

Say goodbye to Gyms and hello to trials. Pokémon Ultra Moon reimagines the Nuzlocke journey in the Alola archipelago, where 312 Pokémon—including bizarre regional variants—hide across 72 tropical locations. Totem Pokémon tower over standard encounters, and Z-Moves can obliterate even your best-laid plans.

Alolan forms flip expectations in the Alola islands. That Rattata isn't Normal-type—it's Dark/Normal with different stats and abilities. Island Trials replace Gyms, meaning encounter planning must adapt to Totem Pokémon with boosted stats and SOS allies. Weather and terrain effects are more prominent than ever.

The Alola dex features 312 Pokémon, many in unfamiliar regional forms. This guide tracks encounters across four islands, from Melemele to Poni. Watch for SOS battles—some species only appear when existing Pokémon call for help.

Pokémon Ultra Moon has 72 different encounter locations with 312 different Pokémon available as wild encounters.

14 Ice

16 Fire

16 Steel

16 Ghost

19 Electric

20 Grass

20 Ground

21 Poison

21 Dragon

23 Fighting

24 Dark

24 Fairy

27 Psychic

27 Rock

29 Bug

42 Flying

46 Normal

68 Water

Ultra Moon Boss Battles

Trials replace tradition in the Alola archipelago's 54 challenges. Hau competes not just against you, but against the trials themselves. Totem Pokémon with SOS allies and Z-Crystals create unprecedented difficulty spikes. Kahunas like Hala and Olivia test mastery before Kahili defends the championship.

Trials differ fundamentally from Gyms— 54 challenges including Totem Pokémon with boosted stats and ally calling. A Totem Lurantis with +2 Speed holds a Power Herb for Solar Blade, while ally Castform sets sun. Z-Moves can one-shot your best Pokémon; protecting the weak link matters more than ever.

Island culture in Alola emphasizes community and connection. Your team survived trials that tested partnership itself—Totem battles where trust mattered more than power. Hau became something like family through shared experience. Pokémon Ultra Moon ends not just with facing Kahili, but with proving the strength of those bonds.

Below you'll find comprehensive battle breakdowns for every boss encounter in Ultra Moon, from Hau's opening Rowlet to Kahili's Toucannon. Study these carefully—your team's survival depends on it.

Select your starter type

Alola starters feature unique Z-Moves and signature abilities. Hau becomes something like a friend through shared trials. Decidueye's Ghost typing provides immunities; Incineroar's Dark typing helps against Psychic threats; Primarina's Fairy typing counters Dragons. Each suits different Island Trial strategies.

Trials replace Gyms for 54 challenges; your Fire starter faces Totem Pokémon with boosted stats. Hau competes in trials too. SOS allies mean single-target attacks from your starter might not suffice. Z-Moves can one-shot threats but are single-use—timing their deployment with your starter matters.

20 Gym Leader

5 Elite Four

11 Rival

18 Evil Team

Frequently Asked Questions

Getting Started What are the Nuzlocke rules for Pokémon Ultra Moon?
The standard Nuzlocke challenge in Pokémon Ultra Moon follows these core rules:
  • Permadeath: If a Pokémon faints, it is considered dead and must be released or permanently boxed.
  • First Encounter Only: You may only catch the first Pokémon you encounter on each route or location. If you fail to catch it, you get no encounter for that area.
  • Nickname Everything: All caught Pokémon must be nicknamed to form stronger emotional bonds.

Common Optional Rules:

  • Level cap: Pokémon cannot exceed the next Gym Leader's highest level
  • No items in battle (held items allowed)
  • Play on Set mode (no switching when opponent sends out)
  • Shiny clause: Shinies can be caught regardless of encounter rules
  • Dupe clause: If first encounter is a species you already own, you get another chance
Pokémon Ultra Moon features 312 available Pokémon across 72 routes, offering diverse team building options within these constraints.
Encounters What Pokémon are available in Pokémon Ultra Moon?
Pokémon Ultra Moon offers 312 different species across 72 distinct locations. This includes:
  • Route Encounters: Grass, water, cave, and fishing encounters throughout the alola region
  • Static Encounters: Legendary Pokémon and special gifts
  • Evolution Lines: Full chains from basic to final evolutions

The encounter tables above organize all available Pokémon by type, making it easy to plan your team composition and coverage. Click any Pokémon sprite to see where it can be encountered.

Note: Alolan regional variants replace some classic species, offering different typings and abilities.

Strategy Which starter should I choose for Ultra Moon Nuzlocke?
Decidueye's Ghost typing immunes Normal/Fighting, Incineroar's Dark coverage handles Psychic threats, Primarina walls Dragons with Fairy.

Key Considerations:

  • Your rival will always choose the type with advantage over yours
  • Early Gym matchups matter more than late-game potential
  • Consider what wild encounters can cover your starter's weaknesses
  • Abilities and hidden abilities may change viability (check your specific game version)

Use the starter selector above to preview how different choices affect boss battles throughout your journey. Your starter often becomes your team's anchor—choose wisely!

Boss Battles What are the Gym Leader teams and level caps in Ultra Moon?

Level Caps by Gym:

  • Ilima: Level 11 (normal type)
  • Ilima's Trial: Level 12 (normal type)
  • Island Kahuna Hala: Level 16 (fighting type)
  • Lana's Trial: Level 20 (water type)
  • Kiawe's Trial: Level 22 (fire type)
  • Mallow's Trial: Level 24 (grass type)
  • Island Kahuna Olivia: Level 28 (rock type)
  • Ryuki: Level 29 (dragon type)
  • Sophocles' Trial: Level 33 (electric type)
  • Acerola's Trial: Level 35 (ghost type)
  • Island Kahuna Nanu: Level 44 (dark type)
  • Kommo-o's Trial: Level 49 (dragon type)
  • Captain Mina: Level 51 (fairy type)
  • Captain Ilima: Level 51 (normal type)
  • Captain Lana: Level 51 (water type)
  • Captain Kiawe: Level 51 (fire type)
  • Captain Sophocles: Level 51 (electric type)
  • Island Kahuna Nanu: Level 52 (dark type)
  • Mina's Trial: Level 55 (fairy type)
  • Island Kahuna Hapu: Level 54 (ground type)

Gym Leader Teams Overview:

  • Ilima (normal): Yungoos, Smeargle
  • Ilima's Trial (normal): Raticate, Rattata
  • Island Kahuna Hala (fighting): Machop, Makuhita, Crabrawler
  • Lana's Trial (water): Araquanid, Masquerain, Dewpider
  • Kiawe's Trial (fire): Marowak, Salazzle
  • Mallow's Trial (grass): Lurantis, Comfey, Kecleon
  • Island Kahuna Olivia (rock): Anorith, Lileep, Lycanroc
  • Ryuki (dragon): Turtonator, Gabite, Drampa
  • Sophocles' Trial (electric): Togedemaru, Skarmory, Dedenne
  • Acerola's Trial (ghost): Mimikyu, Banette, Jellicent
  • Island Kahuna Nanu (dark): Sableye, Krokorok, Persian
  • Kommo-o's Trial (dragon): Kommo-o, Noivern, Scizor
  • Captain Mina (fairy): Mawile, Granbull, Ribombee
  • Captain Ilima (normal): Gumshoos, Smeargle, Komala
  • Captain Lana (water): Lanturn, Cloyster, Araquanid
  • Captain Kiawe (fire): Arcanine, Talonflame, Marowak
  • Captain Sophocles (electric): Togedemaru, Magnezone, Golem
  • Island Kahuna Nanu (dark): Sableye, Absol, Persian
  • Mina's Trial (fairy): Blissey, Pelipper, Ribombee
  • Island Kahuna Hapu (ground): Golurk, Gastrodon, Flygon, Mudsdale

Elite Four:

  • Molayne — steel specialist
  • Olivia — rock specialist
  • Acerola — ghost specialist
  • Kahili — flying specialist
  • Hau

In total, there are 54 major boss battles including 20 Gym Leaders, 5 Elite Four members, 11 rival encounters, and other challenging opponents.

Tips What are some essential tips for Ultra Moon Nuzlocke success?

Preparation:

  • Always check level caps before challenging Gyms to avoid overleveling
  • Build a balanced team with diverse type coverage—don't rely solely on your starter
  • Stock up on healing items and Poké Balls before major battles
  • Save frequently and consider backup saves before risky encounters

Battle Strategy:

  • Lead with sacrificial Pokémon if you need to safely switch in a counter
  • Use status moves (Sleep, Paralysis) to cripple threatening opponents
  • Know when to run—retreating to heal is smarter than losing a team member
  • Study boss teams beforehand and plan your party order accordingly

Z-Moves: One-time use—save them for emergencies or to break through tough walls.

Remember: Every Nuzlocke is a unique story. Losses are part of the experience—adapt, overcome, and create legends.

Trials replace Gyms in the Alola archipelago. With 54 captains and kahunas to overcome, your Pokémon Ultra Moon Nuzlocke breaks tradition. Track encounters across these sun-soaked islands.

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